#ifndef GAME_H
#define GAME_H


#include "group.h"

class Game
{
public:
    Game();
    vector<Group> roundOne(vector<Group>& groups);
    vector<Group> roundTwo(vector<Group>& groups);
    vector<Group> roundThree(vector<Group> groups);
private:
    vector<Group> groups;
};

#endif // GAME_H
